APA (7th ed.) Citation

Zumbach, J., Seitz, C., & Blümke, M. (2015). Impact of violent video game realism on the self-concept of aggressiveness assessed with explicit and implicit measures. Computers in human behavior, 53, . https://doi.org/10.1016/j.chb.2015.07.018

Chicago Style (17th ed.) Citation

Zumbach, Jörg, Caroline Seitz, and Matthias Blümke. "Impact of Violent Video Game Realism on the Self-concept of Aggressiveness Assessed with Explicit and Implicit Measures." Computers in Human Behavior 53 (2015). https://doi.org/10.1016/j.chb.2015.07.018.

MLA (9th ed.) Citation

Zumbach, Jörg, et al. "Impact of Violent Video Game Realism on the Self-concept of Aggressiveness Assessed with Explicit and Implicit Measures." Computers in Human Behavior, vol. 53, 2015, https://doi.org/10.1016/j.chb.2015.07.018.

Warning: These citations may not always be 100% accurate.