Mark R. Johnson, creator of Ultima Ratio Regum: Interview

For our third special issue on religion and digital games, Online had a chat with Mark R Johnson, games studies scholar at the University of York and creator of Ultima Ratio Regum1, an ambitious game project aiming at creating “the most culturally, religiously and socially detailed proceduralworld e...

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Bibliographic Details
Other Authors: Knoll, Tobias (Interviewer)
Format: Article (Journal)
Language:English
Published: 2016
In: Online - Heidelberg journal of religions on the internet
Year: 2016, Volume: 10, Pages: 95-101
ISSN:1861-5813
DOI:10.17885/heiup.rel.23550
Online Access:Verlag, kostenfrei, Volltext: http://dx.doi.org/10.17885/heiup.rel.23550
Verlag, kostenfrei, Volltext: http://nbn-resolving.de/urn:nbn:de:bsz:16-heiup-rel-235506
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Author Notes:Tobias Knoll, Mark R. Johnson
Description
Summary:For our third special issue on religion and digital games, Online had a chat with Mark R Johnson, games studies scholar at the University of York and creator of Ultima Ratio Regum1, an ambitious game project aiming at creating “the most culturally, religiously and socially detailed proceduralworld ever generated.”
Physical Description:Online Resource
ISSN:1861-5813
DOI:10.17885/heiup.rel.23550