Multi-loop control system design: a game theoretical approach for computer-controlled systems
In this contribution, previous work for the design of multi-loop control systems with several controllers is extended in several directions. The main idea is to model the whole control system as a cooperative dynamic game, where controllers are the players. The solution of this game is obtained by...
Gespeichert in:
| Hauptverfasser: | , , |
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| Dokumenttyp: | Kapitel/Artikel Konferenzschrift |
| Sprache: | Englisch |
| Veröffentlicht: |
2007
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| In: |
46th IEEE Conference on Decision and Control, 2007
Year: 2007, Pages: 1814-1819 |
| Online-Zugang: | Verlag, Volltext: https://ieeexplore.ieee.org/abstract/document/4434861 |
| Verfasserangaben: | A. Gambier, Senior Member, IEEE, A. Wellenreuther, E. Badreddin |
| Zusammenfassung: | In this contribution, previous work for the design of multi-loop control systems with several controllers is extended in several directions. The main idea is to model the whole control system as a cooperative dynamic game, where controllers are the players. The solution of this game is obtained by using multiobjective optimization (MOO). The extensions considered in this paper are the following: First, the problem is formulated in a discrete-time framework so that digital control systems will be able to be designed in a natural way. Moreover, the choice of objective functions and control laws are discussed in details. Finally, a more complex (compared with the previous work) simulation example illustrates the advantage of using the method. |
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| Beschreibung: | Gesehen am 05.07.2019 |
| Beschreibung: | Online Resource |
| ISBN: | 9781424414970 |